Wednesday, September 26, 2007

7 Submerged Wonders of the World

A wealth of human history lies submerged in ancient cities at the bottoms of lakes, seas and oceans of the world. Some of these were sent into the water via earthquakes, tsunamis or other disasters thousands of years ago. Many have just recently been rediscovered, by accident or through emergent technological innovations. Some have even caused scientists to question the history of human civilization.

Alexandria, Egypt: Off the shores of Alexandria, the city of Alexander the Great, lie what are believed to be the ruins of the royal quarters of Cleopatra. It is believed that earthquakes over 1,500 years ago were responsible for casting this into the sea, along with artifacts, statues and other parts of Cleopatra’s palace. The city of Alexandria even plans to offer underwater tours of this wonder.

Bay of Cambay, India: A few years back discovered the remains of a vast 9,500 year old city. This submerged ruin has intact architecture and human remains. More significantly, this find predates all finds in the area by over 5,000 years, forcing historians to reevaluate their understanding of the history of civilazation in the region. The find has been termed Dwarka, or the ‘Golden City,’ after an ancient city-in-the sea said to belong to the Hindu god Krishna.


Read more here


Tuesday, September 25, 2007

When construction went wrong



Is this too high for you?



Stairway to ??



Why can i see anything?



WTF??

More? here

Saturday, September 22, 2007

马德的联想 MaDe de transformation



Ma is actually refer to Malayisia

De is a short form for Deutschland (Germany)


马德 变身1 The transformation of MaDe 1

MaDe is a fast forward mode is actually a vulgar word close to 妈的。。。。


马德 变身2 The transformation of MaDe 2

Coincidentally, MaDe sound very close to merde ,a French word , also refer to vulgarity, similar to妈的


马德 变身3 The transformation of MaDe 3

Some of the German use to laugh at any label with made in XXXX

It actually means worm to them. And it refer to worms all over the world like this :


Made in USA




Made in Malaysia


Made in Japan


Made in Germany


Made in France



Made in China (is all over the world now)


Friday, September 21, 2007

Law of simplicty





The MIT Media Lab's John Maeda lives at the intersection of technology and art -- a place that can get very complicated. Here, he talks about paring down to basics, and how he creates clean, elegant art, websites and web tools. In his book Laws of Simplicity, he offers 10 rules and 3 keys for simple living and working -- but in this talk, he boils it down to one simply delightful way to be.

Wednesday, September 19, 2007

Mahatma Gandhi


I watched the film Gandhi yesterday. It does somehow intrigued my patriotism. But again. even the thought run wild about the political movement and injustice between the races in Malaysia. I came to nothing but 'sigh...'. The sense of helplessness.. as a Malaysian.



Know more about Mahatma Gandhi

Below are his 's words of wisdom.

Always aim at complete harmony of thought and word and deed. Always aim at purifying your thoughts and everything will be well.
Mahatma Gandhi

As long as you derive inner help and comfort from anything, keep it.
Mahatma Gandhi

Freedom is not worth having if it does not include the freedom to make mistakes.
Mahatma Gandhi
Happiness is when what you think, what you say, and what you do are in harmony.
Mahatma Gandhi
Hate the sin, love the sinner.
Mahatma Gandhi

Honest differences are often a healthy sign of progress.
Mahatma Gandhi

Honest disagreement is often a good sign of progress.
Mahatma Gandhi

I believe in equality for everyone, except reporters and photographers.
Mahatma Gandhi

I cannot teach you violence, as I do not myself believe in it. I can only teach you not to bow your heads before any one even at the cost of your life.
Mahatma Gandhi

I object to violence because when it appears to do good, the good is only temporary; the evil it does is permanent.
Mahatma Gandhi

I want freedom for the full expression of my personality.
Mahatma Gandhi

In the attitude of silence the soul finds the path in a clearer light, and what is elusive and deceptive resolves itself into crystal clearness. Our life is a long and arduous quest after Truth.
Mahatma Gandhi
Indolence is a delightful but distressing state; we must be doing something to be happy.
Mahatma Gandhi
It is better to be violent, if there is violence in our hearts, than to put on the cloak of nonviolence to cover impotence.
Mahatma Gandhi

It is unwise to be too sure of one's own wisdom. It is healthy to be reminded that the strongest might weaken and the wisest might err.
Mahatma Gandhi
One needs to be slow to form convictions, but once formed they must be defended against the heaviest odds.
Mahatma Gandhi

Strength does not come from physical capacity. It comes from an indomitable will.
Mahatma Gandhi

The weak can never forgive. Forgiveness is the attribute of the strong.
Mahatma Gandhi
Whatever you do will be insignificant, but it is very important that you do it.
Mahatma Gandhi

When I despair, I remember that all through history the ways of truth and love have always won. There have been tyrants, and murderers, and for a time they can seem invincible, but in the end they always fall. Think of it--always.
Mahatma Gandhi

You must be the change you want to see in the world.
Mahatma Gandhi

You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty.
Mahatma Gandhi
What difference does it make to the dead, the orphans and the homeless, whether the mad destruction is wrought under the name of totalitarianism or the holy name of liberty or democracy?
Mahatma Gandhi, "Non-Violence in Peace and War"
Victory attained by violence is tantamount to a defeat, for it is momentary.
Mahatma Gandhi, 'Satyagraha Leaflet No. 13,' May 3, 1919
An eye for an eye makes the whole world blind.
Mahatma Gandhi, (attributed)
Freedom is not worth having if it does not connote freedom to err. It passes my comprehension how human beings, be they ever so experienced and able, can delight in depriving other human beings of that precious right.
Mahatma Gandhi, 1931

I think it would be a good idea.
Mahatma Gandhi, when asked what he thought of Western civilization

Bonus: watch the film FREE online here

Friday, September 14, 2007

Fight for kisses

Hai ^^^^^Ya..

Is a war between the both side...fight for kisses....

Thursday, September 13, 2007

Arkansas couple welcome their 17th child

LITTLE ROCK, Arkansas (AP) -- It's a girl -- again -- for Jim Bob and Michelle Duggar, the proud parents of 17 children.


All of Jennifer's siblings also have names that start with J. They are: Joshua, 19; John David, 17; Janna, 17; Jill, 16; Jessa, 14; Jinger, 13; Joseph, 12; Josiah, 11; Joy-Anna, 9; Jedidiah, 8; Jeremiah, 8; Jason 7; James 6; Justin, 4; Jackson, 3; Johannah, almost 2.





Among the "fun facts" listed on Discovery Health's Web page devoted to the Duggars: A baby has been born in every month except June; the family has gone through about 90,000 diapers, and Michelle Duggar has been pregnant for 126 months -- or 10.5 years -- of her life












Here the additional new here

Wednesday, September 12, 2007

2008 Olimpic



08.08.2008 8pm, the Olimpic game will start in Beijing, China.
The official website: http://en.beijing2008.cn/



These are Olympic mascots in this Olimpic. 5 of them, from left:
fish, panda, fire, antelope and swallow. click here to know more.



This is an adversitement from Nike which makes me cannot stop laughing. There is a chinese word, 随时, means anytime....means you can do sport anytime...i get this video from my friend...

Jedi review



I can't stop laughing to this!! Jedi Power Rock!!

Tuesday, September 11, 2007

Poker is good for you



Jamie Gold winning his WSOP with 11 million USD and Diamonds and stone on a white gold bracelet

by David Sklansky & Alan N. Schoonmaker, Ph.D.

Many people have argued that poker should be considered differently from gambling in general. This argument has been made in discussions of legalization and related topics. Their argument is usually that poker is a skill game, while other gambling games are much less dependent upon skill.

We agree, but believe that they have not gone far enough in explaining many of poker's unique attributes. Poker does not just require skill. It demands and develops many skills and personal qualities which are essential for making all types of decisions, such as choosing a career, investing money, performing a job, and buying a house.1

POKER IS A GREAT TEACHER.

Research clearly proves that people tend to repeat rewarded actions and to discontinue punished ones. Poker teaches by rewarding desirable actions such as thinking logically and understanding other people and by punishing undesirable ones such as ignoring the odds and acting impulsively.2 Other learning principles also apply to poker.

Learning Depends Upon Feedback.

Rewards and punishments are valuable feedback. The faster and clearer the feedback is, the more rapidly you will learn. Unfortunately, for learning many desirable qualities the feedback cycle is slow or unclear. For example, if you make a mistake with an important customer, you may never know why you lost his business. At the poker table you often get much quicker feedback.

Until fairly recently, most people learned how to play poker primarily from trial and error. Over the past few decades a rapidly expanding body of books, videotapes, DVDs, classes, and coaches has helped millions of players to speed up the learning curve, but there is no substitute for experience. You have to make good and bad plays and get rewarded and punished to learn poker's most important lessons.
The More Frequently You Get Feedback, The Faster You Will Learn.

Most important real life decisions are made infrequently, and some of them - such as choosing a career - may be made only once. Poker players make and get feedback on hundreds of decisions every session, which greatly accelerates the learning process.
Lessons Learned In One Situation Often Generalize To Other Situations.

If poker's lessons applied only to how to play games, we would not have written this article. But its lessons apply to virtually every aspect of life. For example, if you are impatient or illogical or can't analyze risks and rewards, you will lose at poker, and you will make many mistakes in business and personal relationships. If poker teaches you how to control your emotions, you will be much more effective almost everywhere.

Young People Generally Learn More Quickly Than Older Ones.

Poker's enemies often insist that they are protecting young people from developing bad habits, but they are really preventing them from learning good ones. Young people love to gamble, sometimes for money, often for much more "things" such as grades, pregnancy, and even their lives.

They get a kick from taking chances, and some of their gambles are just, plain stupid. They risk dying or becoming crippled by crazy stunts on roller skates, bicycles, and snowboards. They get pregnant or AIDS by taking easily avoided sexual risks. It is as impossible to prevent young people from "gambling" (in its broadest sense) as it is to prevent them from experimenting sexually.

Life is intrinsically risky, and learning how to handle those risks is an important part of growing up. Poker teaches you to think of risks and rewards before acting. If it taught nothing else, poker would prevent some young people from making terrible mistakes. More generally, most of poker's lessons will help young people to make critically important decisions.

POKER IMPROVES YOUR STUDY HABITS.


Because you want to be respected, you and nearly everyone else naturally develop high status qualities and neglect low status ones. Unfortunately, status among Americans - especially young ones - is based primarily on physical attractiveness and athletic ability. The highest status people, the ones others envy and want to date, are physically attractive and good at games such as football, basketball, and soccer. Of course, the good looking, athletic children will probably end up working for the more studious ones, but they may not learn that lesson until it is too late.

American students score abysmally on tests of math, science, and verbal skills partly because so many of them think that study is unimportant. They are not stupider than Europeans, Asians, and South Americans, but they are taught from birth that they will be rewarded for looking good and playing athletic games well.

Worse yet, they learn that being studious is often punished. Their parents may be delighted when they get good grades, but young people care immensely about their peers' opinions. Good students are called "nerds" and "geeks."

This anti-intellectualism continues indefinitely. Americans reward good looks and athletic ability far more than studiousness. Models, actors, and athletes get paid several times as much and have much higher status than scientists, teachers, and scholars.

Young people resist studying math, psychology, logic, risk-reward analysis, probability theory, and many other subjects they will need as adults because these subjects seem unrelated to their lives. They don't see how learning them matters in the competitions they care about, the ones for status, popularity, and dates. Since people rarely study these subjects after graduation, many Americans never learn them.

Poker quickly teaches them the value of these subjects. The "nerds" who study poker and subjects such as math, logic, and psychology crush their more attractive and athletic opponents. They even beat smarter people who are too lazy or complacent to study. Winning increases their status and confidence and makes them much more likely to get dates and influence their peers. Poker doesn't just develop study habits and other important qualities; it also increases the value people place on them.

POKER DEVELOPS YOUR MATH SKILLS.

Americans are terrible at math. Our students get abysmal scores on math tests, and most people don't even try to learn math after leaving school. Their weaknesses remain uncorrected forever.

Many people are not just bad at math; they don't even want to get better. They essentially say, "Who needs it?" When they play poker, they quickly learn that they need it. The winners understand and apply it, while the losers either don't try or can't perform the necessary calculations. After their children started playing poker, many parents have exclaimed, "I'm amazed. He actually wants to study math."

POKER DEVELOPS YOUR LOGICAL THINKING.

Many authorities are appalled by Americans' contempt for logic. Instead of thinking logically, too many of us make poor assumptions, rely on intuition, or jump to emotionally-based conclusions.

Poker teaches you to respect and apply logic because it is a series of puzzles. Since you don't know the other players' cards, you need logic to help you to figure out what they have, and then more logic to decide how to use that information well. The same general approach that works in poker will help you to make much more important decisions.

POKER DEVELOPS YOUR CONCENTRATION.


The first step toward solving poker or real life problems is acquiring the right information. Without it you will certainly make costly mistakes. Poker develops information-gathering qualities, especially concentration. Every poker player has missed signals, including quite obvious ones, made mistakes, and then berated himself, "How could I be so stupid?" We can't think of a more effective way to develop concentration.

POKER DEVELOPS YOUR PATIENCE.


Americans are notoriously impatient, which damages many aspects of our lives. We owe trillions of dollars because we buy things on credit instead of waiting until we can pay for them. Our businesses overemphasize short-term results and lose market share to more patient foreign competitors.

Poker develops patience in the most powerful possible way. If you wait patiently for the right situation, you will certainly beat the impatient people who play too many hands. In fact, for most players poker's first lesson is "Be Patient."

POKER DEVELOPS YOUR DISCIPLINE.

Many people lack discipline. They yield to their impulses, including quite destructive ones. Poker develops discipline by rewarding it highly. Virtually all winning players are extremely disciplined.

Their discipline affects everything they do. They fold hands they are tempted to play. They resist the urge to challenge tough players. They avoid distractions, even pleasant ones like chatting with friends or sexually attractive strangers. They don't criticize bad players whose mistakes cost them money. They control their emotions. They have the self-control to do the necessary, but unpleasant things that most people won't do.

Television has created a ridiculously inaccurate image of poker. After seeing famous players screaming and trash-talking, viewers naturally assume that such antics are normal. They are utterly mistaken. Television directors show these outbursts for "dramatic value," and a few players act stupidly to get on TV. You will see more outbursts in a half hour of television than in a month in a card room. Please remember that controlled people are often called "poker faced."

POKER TEACHES YOU TO FOCUS ON THE LONG TERM.


Impatience is not the only cause for short-sightedness. Learning research proves that immediate rewards have much greater impact on people than delayed ones. For example, most American adults are overweight because the immediate pleasure of overeating is more powerful than its disastrous long-term effects such as heart attacks.

Poker players quickly learn that a bad play can have good results and vice versa, but that making decisions with positive, long-term expectation (EV) is the key to success. If you make enough negative EV plays, you must lose. If you make enough positive EV plays, you must win. It is just that simple.

If people thought more of the long term, some of our most serious problems would be solved or become less troublesome. Because of short-sightedness, millions of children drop out of school or get pregnant, and millions of adults neglect their health and finances.

POKER TEACHES YOU THAT FORGOING A PROFIT EQUALS TAKING A LOSS (AND VICE VERSA).

Economists call lost profits "opportunity costs" and they have written extensively about them. Unfortunately, most people haven't read their works, and, if they did, they probably wouldn't agree. They would much rather pass up a chance to make a dollar than risk losing one. They therefore miss many profitable opportunities.

Poker teaches you that lost profits are objectively the same as losses. For example, if the pot offers you 8-to1, and the odds against you are 5-to-1, you should call the bet. Not calling is the same as throwing away money by making a bad call when the odds are against you.

POKER DEVELOPS YOUR REALISM.

You and everyone else deny unpleasant realities about yourself, other people, and many other subjects. You believe what you want to believe. Poker develops realism in the cruelest, but most effective way. If you deny reality about yourself, the opposition, the cards, the odds, or almost anything else, you quickly pay for it.

Hundreds of times a night you must assess a complicated situation: your own and the other players' cards, what the others are going to do, the probability that various cards will come on later rounds, your position, and many other factors, especially your own and the other players' skill and playing style. If you are realistic, you win. If you deny reality, you lose.

POKER TEACHES YOU HOW ADJUST TO CHANGING SITUATIONS.

Most people don't ask themselves, "How is this situation different?" They just do whatever they have always done. Poker demands adjustments because the situation is always changing. One card can convert a worthless hand such as a four flush into an unbeatable one. The player holding the flush and all the opponents should adjust immediately. The player with the winning hand should do whatever will produce the most profit, and the others should cut their losses.

Other things are changing as well. One hand after being in the small blind, the worst position, you have the button, the best position. Every time someone quits and is replaced by a different type of player, the game changes. Every time someone surprises you by folding, checking, betting, or raising you should re-evaluate the situation and adjust to the new information.

Adjusting to real life changes has always been necessary, but it is has become much more important because the pace of change has accelerated enormously. We now experience more changes every year than our ancestors encountered in decades. Technology, the economy, social and moral attitudes, and a host of other factors change so dramatically that Alvin Toffler: "coined the term 'future shock' to describe the shattering disorientation we induce in individuals by subjecting them to too much change in too short a time."3 He argued, "Change is avalanching upon our heads, and most people are grotesquely unprepared to cope with it."4 Poker can help you to cope with our constantly changing world.

POKER TEACHES YOU TO ADJUST TO DIVERSE PEOPLE.

Most people - especially younger ones - have little experience with diverse people. They live in relatively homogenous towns and neighborhoods and usually relate to people who are fairly similar to themselves.

In online and casino poker games, you have to play with whoever sits down. You must compete against very different kinds of people: aggressive and passive, friendly and nasty, educated and uneducated, quiet and talkative, intelligent and stupid, emotionally controlled and uncontrolled, and so on.

You therefore learn how to understand and adjust to people who think and act very differently from you. The faster you and better you do it, the better results you will get. Since you will certainly meet diverse people in more important situations, learning how to relate to them is extremely valuable.5

POKER TEACHES YOU TO AVOID RACIAL, SEXUAL AND OTHER PREJUDICES.

Prejudice is always wrong, but it is especially destructive at the poker table. It causes you to underestimate your opposition and make expensive errors. To play well, you should be "gender-blind, color-blind, and just-about-everything else-blind, because in the end, winning is based on merit."6

Poker provides an extremely "level playing field." In no other popular competition is everyone treated so equally. You can't play golf against Tiger Woods, but you can sit down at any poker table. You can play against anyone from a novice to a world class player, and you will all be treated as equals. If you get the cards and play them well, you will win, no matter who you are.

POKER TEACHES YOU HOW TO HANDLE LOSSES.
Many people can't cope with losses. A lost job, argument, or - God forbid -romantic relationship is a massive tragedy. They can't accept the loss and may even obsess over it. It takes over their lives, making them look backward rather than forward.

Poker teaches you how to cope with losses because they occur so frequently. You lose far more hands than you win, and losing sessions and losing streaks are just normal parts of the game. You also learn that trying to get even quickly is a prescription for disaster. You have to accept short-term losses and continue to play a solid, patient game. You can't be a winner - in poker or life - if you don't learn how to get over losses and move on.

POKER TEACHES YOU TO DEPERSONALIZE CONFLICT.

Many people take conflicts too personally. They may want to beat someone so badly that they "win the battle, but lose the war." Worse yet, if they lose, they may take it as a personal defeat and ache for revenge. Anyone who has seriously played games with painful physical contact (such as football, boxing, and soccer) is less likely to take conflict too personally. Getting hurt teaches some athletes that conflict is just part of the game and life. Alas, many people never learn that lesson.

Poker teaches you to depersonalize conflicts because it is based on impersonal conflict. The objective is to win each other's money, and everyone's money is the same. It doesn't matter whether you win or lose to Harry, Susan, or Bob. Everybody's chips have the same value, and everybody's money spends the same.

Poker quickly teaches you that being bluffed, sandbagged, outdrawn, and just plain outplayed are not personal challenges or insults. They are just parts of the game. Poker also teaches you that taking conflicts personally can be extremely expensive.

If you ache for revenge, you may act foolishly and lose a lot of money. Beating "your enemy" can become so important that you play cards you should fold, try hopeless bluffs, and take many other stupid, self-destructive actions. The Chinese have a wonderful saying, "If you set out for revenge, dig two graves: one for him, and one for you." Poker teaches that principle to every open-minded player.

POKER TEACHES YOU HOW TO PLAN.


Many people don't plan well. Instead of setting objectives and planning the steps to reach them, they react impulsively or habitually. Poker develops your planning ability for an extremely wide range of time periods:

* This betting round
* This entire hand
* This session
* This tournament
* This year
* Your entire poker career

Planning for all of these periods requires setting objectives and anticipating what others will do. For example, pocket aces are the best possible hand, and you hope to build a big pot with them. In early position in a loose-passive game, you should raise because your opponents will probably call. In a wildly aggressive game you should just call, expecting someone to raise, others to call, so that you can reraise.

Poker also teaches you to plan for the entire hand. You use chess-type thinking ("I'll do this, they will do that, and then I'll …"). You may sacrifice some profit on an early betting round to increase your profits for the entire hand.

You can also sacrifice immediate profits for longer-term gains. For example, you may overplay the first few hands to create a "Wild Gambler" image that will get you more action on later hands. Or you may be extremely tight at first to set up later bluffs. Poker teaches you to set clear goals, think of what others will do, plan the actions that will move you toward your goals, and always know why you are doing something.

Good planning requires thinking of multiple contingencies. You should do many "what, if?" analyses. If the next card is a spade, you will bet. If it pairs the board, and Joe bets, you will fold. If it seems innocuous and Harriet bets, you will raise. Most people don't consider nearly enough possibilities. When something unexpected happens, they have no idea what to do.

Planning in real life is so obviously valuable and so rarely done well that we don't need to give any examples. You know that you should do these "what if" analyses and plan your work, finances, and life in general, but that you probably don't plan well.

POKER TEACHES YOU HOW TO HANDLE DECEPTIVE PEOPLE.


Many people are easily deceived. Just look at those late night infomercials that promise you'll quickly get rich, become thin, or relieve all your aches and pains. The promoters wouldn't pay for them if naïve people didn't buy them, and they are only the tip of the iceberg. As Barnum put it, "There's a sucker born every minute."

Because poker players constantly try to bluff, sandbag, and generally deceive each other, you learn how to recognize when someone has a good hand, is on a draw to a good hand, or is flat out bluffing Those skills can help you to spot and react effectively to deceptive people everywhere. A lot of people want to deceive you, and you should learn how to protect yourself.

POKER TEACHES YOU HOW TO CHOOSE THE BEST "GAMES."


"Game" selection is critically important in both poker and life. Poker teaches you how to evaluate yourself, the competition, and the overall situation, and then pick the "games" that are best for you.

Serious poker players recognize that the main reason they win or lose is the difference between their abilities and those of the competition. If they are better than the competition, they win. If they are weaker, they lose.

A secondary consideration is the fit between their style and the game. Let's say that two poker players have equal abilities. Player A will beat a conservative game, but lose in an aggressive one, while Player B will have the opposite results. Obviously, they should choose different games.

Both factors affect your real life results. If you are less talented or have weaker credentials than your competitors, you should switch to a softer game. You should also select a game that fits your style. For example, you and a friend may have similar abilities and credentials, but different temperaments. Perhaps you should work in a large organization, but he should join a small company or start his own business.

Most people don't know how to evaluate themselves and how well they fit into various "games." So they make huge mistakes that they may not realize for many years. Just think of how many people have changed "games" in their thirties and forties. They finally realized, "I don't belong here."

POKER TEACHES YOU THE BENEFITS OF ACTING LAST.

If you act last, you have a huge edge. You know what your opponents have done before acting, but they acted without knowing what you will do. Position is so important that any good player would raise with some cards in last position that he would fold in early position.

Poker is an information-management game, and there are many similar games such as selling and negotiating. The primary rules of all these games are:

* Get as much information as possible.
* Give as little information as possible.

For example, when negotiating, you want the other person to go first to learn his position before expressing yours. Let's say you have to sell an unusual house quickly. A licensed appraiser has said that it is worth approximately $250,000, but that it is so unique that he can't put a precise value on it.

Before offering a price, you want to know how this potential buyer feels. He may love, hate, or be indifferent to its unique features. If he makes the first offer, you get some inkling of his feelings. He may even offer $275,000! Since he seems to love its uniqueness, try for an even higher price.

Job interviewers know the value of acting last. Most employment applications contain a question such as: "Approximate starting salary expected." If you answer, you have given the interviewer your position without knowing what he is willing to pay. Since you are unlikely to get more than you ask for, try to avoid making that first offer.

POKER TEACHES YOU TO FOCUS ON THE IMPORTANT SUBJECTS.

Focusing on unimportant subjects causes expensive mistakes at the poker table and in real life. Serious poker players know that all mistakes are not created equal. Trying too hard to avoid small mistakes can cause much bigger ones.

Overreacting to any opponent's small mistakes can cause the deadly mistake of underestimating him. For example, you may see that an opponent overplays a mediocre hand such as queen-jack offsuit. It's a mistake, but a relatively harmless one, especially because he will get that hand only a few times a night. If he plays the other hands well, don't conclude that he is a weak player.

Your own mistakes should also be analyzed, and some of them can be quite subtle, but very important. For example, you may be so intent on playing "properly" that you seem too serious for the weaker opponents who just want to have a good time. So they avoid you, which reduces your share of the money they give away.

Another error is taking a "by the book" approach that can cause strategic mistakes. For example, you could play your cards in a technically correct way, but almost never bluff. You would lose the profit you could gain from good bluffs, and your opponents will not give you much action on your good hands. The same principle applies to always playing hands the same way. The predictability costs you more than you gain by always being technically correct.

A business analogy would be running your organization so rigidly that all the ordinary decisions are made well, but:

* Your employees are not motivated to be creative when the usual routines won't work. In fact, they may fear being punished for violating procedures.
* Your organization can't respond effectively to the inevitable surprises.
* Your good employees quit.
* Your organization becomes a typical bureaucracy, filled with deadwood and unable to achieve its goals.

POKER TEACHES YOU HOW TO APPLY PROBABILITY THEORY.

If you are like most people, you don't think in terms of probabilities, or you do so very crudely. You think something:

* will happen
* won't happen
* probably will happen
* probably won't happen

You are unlikely to make finer distinctions such as between 30%, 20%, and 10% probabilities.

Poker teaches that these distinctions are important and develops your ability to calculate them. You learn that you should sometimes call a bet if you have a 30% probability of winning, but fold with a 20% probability. You also learn how to estimate probabilities quickly and accurately.

This neglected skill can be applied to many real life decisions. For example, if you have to fly to Los Angeles for a sales call or job interview, it may be worth the time and expense if the probability of success is 30%, but not if it's 20%. Hardly anyone thinks that way which causes many poor decisions.

POKER TEACHES YOU HOW TO CONDUCT RISK-REWARD ANALYSES.

These analyses are a more formal way to use probability theory. Since life is intrinsically risky, you probably can't win at poker or life without accurately assessing risks and rewards.

Risk-reward analysis is a form of cost-benefit analysis which also includes the probabilities of each possible result. Let's say that the pot is $100. You have a flush draw that you expect to win if you make it, but lose if you miss. It will cost you $20 to call the bet. The odds against making your flush are exactly 4-to-1. If you make it, you will win another $20 because you are sure your opponent will call one last bet. You are sure you cannot bluff. Should you call the $20 bet?

You will certainly lose more often than you will win, but the potential gains may outweigh the potential losses. Because we are concerned only with the long term, let's do it 100 times:
You will win $120 twenty times for a total win of $2,400
You will lose $20 eighty times for a total loss of -1,600
Your net gain for 100 times will be $800
Your expected value for each call is $8
You should obviously call the bet.

Poker players constantly do risk-reward analyses, and these analyses are often much more complicated. For example, in deciding whether to semi-bluff7, you should estimate the probabilities, gains and losses of:

* winning the pot immediately because your opponent(s) fold
* winning because you bet again on the next round and your opponent(s) fold
* winning because you catch the card you need to make the best hand
* losing because you get called and don't catch your card.

The math can get difficult, but advanced players learn how to make these analyses quickly and accurately.

The same sort of analysis should be done whenever you have a real life risky situation. Unfortunately, most people don't do it. They buy stocks or real estate, take a job, open a business, or take personal risks without identifying all the outcomes and estimating the probabilities that each will occur. So they make many bad decisions.

Poker is such an excellent teacher for risky decisions that Peter Lynch, former manager of The Magellan Fund and Vice Chairman of Fidelity, once said that a good way to become a better investor was to "Learn how to play poker."8

POKER TEACHES YOU TO PUT THINGS IN CONTEXT AND EVALUATE ALL VARIABLES.

People often ask poker experts, "How should I play this hand?" They are usually frustrated by the standard answer, "It depends on the situation." The expert then asks them about the other players, their own position, the size of the pot, the action on previous hands and betting rounds, and many other subjects. Most people don't want to hear, "It depends on the situation," and they definitely don't want to answer questions.

In fact, they usually can't answer them because they have not counted the pot, thought about the other players, and done all the other things that experts do. They want to know the two or three simple rules for playing a pair of aces, or a full house, or a flush draw, and the experts won't tell them because there aren't any simple rules.

If you play seriously, you will learn that the KISS formula (Keep It Short and Simple) does not apply to poker. More importantly, it does not apply to most significant real life decisions. It has become popular because people want to believe that life is much simpler than it really is. Poker teaches you to ask the same sorts of questions about investment, career, and other decisions that you ask at the poker table so that you make much better decisions.

POKER TEACHES YOU HOW TO "GET INTO PEOPLE'S HEADS."

Poker teaches you to understand and apply psychology because understanding others is absolutely essential. In fact, poker has often been called "a people game played with cards." If you don't understand the other players, you can't win.

We have already discussed psychological subjects such as avoiding prejudice and selecting the right games. We will end this long essay by briefly discussing poker's most important psychological lesson: teaching you what other people perceive, think, and want.

The first step is shifting your focus from yourself to them, and poker forces you to make that shift. If you focus on your own cards, you can't win because poker hands have only relative value. The important issue is not how good your cards are; it is how they compare to the other players' cards. A flush is a very good hand, but it loses to a bigger flush or any full house or better. So poker quickly teaches you to think of what other people have. It also teaches you to think about what they think you have. And even what they think you think they think.9

We and others have written extensively about these subjects, but space limitations allow us to give only a few examples. Good players always consider the other player when making any decision. With the same cards and situation, they would fold if Charley, a very conservative player, bets, but raise if Mary, a very aggressive player, bets.

Good players would also think about how their opponents think about each other. For example, if a perceptive opponent bets into someone whom he believes is very likely to call, he is probably not bluffing. If a good player reraises a maniac, he probably has a much weaker hand than if he reraised a tight opponent. Understanding his perceptions of these other players greatly improves your decisions when you are contesting a pot.

Understanding other people is vital in virtually every area of life. You can't have good personal relationships or succeed in business without being perceptive about people. Since its value in personal relationships is so obvious, we will discuss only two subjects, negotiating and investing.

"The absolutely essential step toward negotiating effectively is to shift your focus from your own position to their position. Unfortunately, most people focus on their own position. Their actions say, in effect, 'If I could just get them to understand MY facts and MY logic and MY needs, they would make the concessions I need.' The other side is saying exactly the same thing.

"They therefore have parallel monologues instead of a genuine dialogue. Both sides repeat themselves again and again, hoping to convince the other to accept their position. But eloquence is no substitute for understanding, and you cannot gain that understanding without shifting your focus and sincerely wanting to understand the other side."10

All good poker players know and apply David Sklansky's "Fundamental Theorem of Poker."11 Less well known is his "Fundamental Theorem of Investing:"

"Before making any investment ... you must be able to explain why the other party is willing to take the other side of the deal... if you cannot come up with a good explanation, your buy, sell or bet is almost certainly not as good as you think."12

Unfortunately, most people don't seriously analyze the other party's reasons. Their attention is focused primarily on themselves, their economics, their analysis, and their reasons for buying or selling. If they thought about the other party's motives and perceptions, they might realize that they are making a disastrous mistake.

The principle is very clear. You should always determine as accurately as you can why the other party is willing to sell, buy, or do other business with you. If you don't understand his reasons, "all the statistics, income statements, balance sheet data, or analysts' recommendations mean little. There is still some reason they are taking your bet - and, if you don't know it, you don't like it."13

We could quote many other authorities on the value of understanding other people, but there is no need to do so. Instead, we will close with a quotation from one of the best selling books of all time: How To Win Friends And Influence People by Dale Carnegie: "If there is one secret of success, it lies in the ability to get the other person's point of view and see things from that person's angle as well as your own."14

Since you can't win at poker without seeing things from other people's angle, you will learn this valuable lesson. You will then become much better at winning friends, influencing people, and making decisions about virtually everything.

CONCLUSIONS

We have described many - but certainly not all - of the skills and personal qualities that poker develops. Most of poker's lessons are variations on one theme: Think carefully before you act. That principle applies everywhere, and far too many people ignore it.

The government's attempts to outlaw poker are based upon a misconception of its nature and value. It is not "just gambling," and it should not be subject to the same rules and penalties as other gambling games. Instead, the government should allow you to play poker in regulated and taxed places because poker is good for you and good for America.

SUMMARY OF POKER'S BENEFITS

Because this essay is so long, you may not want to reprint all of it. We believe that a good summary is simply a list of the headings. Please feel free to reprint as much or as little as you wish.

1. Poker Is A Great Teacher.
2. Poker Improves Your Study Habits.
3. Poker Develops Your Math Skills.
4. Poker Develops Your Logical Thinking.
5. Poker Develops Your Concentration.
6. Poker Develops Your Patience.
7. Poker Develops Your Discipline.
8. Poker Teaches You To Focus On The Long Term.
9. Poker Teaches You That Forgoing A Profit Equals Taking A Loss (And Vice Versa).
10. Poker Develops Your Realism.
11. Poker Teaches You To Adjust To Changing Situations.
12. Poker Teaches You To Adjust To Diverse People.
13. Poker Teaches You To Avoid Racial, Sexual And Other Prejudices.
14. Poker Teaches You How To Handle Losses.
15. Poker Teaches You To Depersonalize Conflict.
16. Poker Teaches You How To Plan.
17. Poker Teaches You How To Handle Deceptive People.
18. Poker Teaches You How To Choose The Best "Game."
19. Poker Teaches You The Benefits Of Acting Last.
20. Poker Teaches You To Focus On The Important Subjects.
21. Poker Teaches You How To Apply Probability Theory.
22. Poker Teaches You How To Conduct Risk-Reward Analyses.
23. Poker Teaches You To Put Things In Context And Evaluate All Variables.
24. Poker Teaches You How To "Get Into People's Heads."

David Sklansky (born 1947[1] , in Teaneck, New Jersey) is a professional poker player and author.

Sklansky is generally considered a top authority on gambling. He has written many books on poker, blackjack, and general gambling. His book, the Theory of Poker, is considered to be a quintessential poker primer.

Sklansky has won three World Series of Poker bracelets, two in 1982 ($800 Mixed Doubles, and $1000 Draw Hi) and one in 1983 ($1000 Limit Omaha Hi). He also won the Poker By The Book invitational event on the 2004 World Poker Tour, outlasting Phil Hellmuth Jr, Mike Caro, T. J. Cloutier, and Mike Sexton, and then finally overcoming Doyle Brunson.[2]

Sklansky attended the Wharton School of Business at the University of Pennsylvania for a year before leaving to become a professional gambler.[3] He briefly took on a job as an actuary before embarking into poker. While on the job he discovered a faster way to do some of the calculations and took that discovery to his boss. The boss told him he could go ahead and do it that way if he wanted but wouldn’t pass on the information to the other workers. "In other words, I knew something no one else knew, but I got no recognition for it," Sklansky is quoted as saying in Al Alvarez's "The Biggest Game in Town." "In poker, if you're better than anyone else, you make immediate money. If there's something I know about the game that the other person doesn't, and if he's not willing to learn or can't understand, then I take his money."

In a posting on the Two Plus Two poker discussion forums, he admitted to twice cheating at poker.

Basic Poker : Hand Ranking


Recently(6months ago) , Europe is being overwhelmed by the charm of POKER.not only that ,I guess it took the rest of th world as well. Thanks to 007 series -Casino Royale. Let me blog about some basic poker rules.

The Ranking. If anyone know how to play Big 2 (Cho -dai -di)

Poker hands are always five cards. For example, even though each player in a seven-card stud game has seven cards, only the best five of those cards play. Poker has no six- or seven-card hands. Thus, the seven-card stud hand As Ad Qs Qd 6h 5d 3c beats Ks Kd 9h 9s 7s 7d 2s, even though the second hand contains three pairs while the first has two pairs. Similarly, if a Hold 'em board was 9s 9h 7d Js 7c, the pot would be split between two players holding 6s 6d and 5c 5h, even though the player with the two sixes was ahead until the river card. At the end, both players hold the two pair hand 9s 9h 7d 7c, with a jack kicker. Neither player can produce a higher kicker from his hand; neither player's pocket pair can result in a higher five-card hand than what is on the board.

These are the winning high hands in high only and high-low split games, from highest to lowest. Any hand in one category in the list beats any hand in any category below it. For example, any straight flush beats any four of a kind; any flush beats any straight.

royal flush: Five cards in sequence with all five cards of the same suit. The highest straight flush, having an ace as its high card, has a special name, royal flush.

Royal Flush

Any lesser straight flush does not have a unique name.

Straight Flush

In a showdown among players holding straight flushes, the hand with the highest top card wins. 10d 9d 8d 7d 6d beats 9s 8s 7s 6s 5s.

four of a kind: Four cards of the same rank. Also known as quads.

four of a kind

In a showdown among players holding four of a kind, the hand with the highest rank wins. Kd Kc Kh Ks 5d beats Jc Jh Jd Js Ad. If multiple hands each contain the same four of a kind (which could occur in a community card game), the hand with the highest side card wins. Kd Kc Kh Ks Ah beats Kd Kc Kh Ks Qd.

full house: Three cards of one rank plus two cards of another rank.

full house

In a showdown among players holding full houses, the hand with the highest three of a kind wins. 7h 7s 7d 3h 3s beats 6s 6c 6h Ad Ah. If multiple hands each contain the same full house (which could occur in a community card game), the hand with the highest pair wins. Kd Kh Ks As Ac beats Kd Kh Ks Qh Qd.

flush: Five cards of the same suit.

flush

In a showdown among players holding flushes, the hand topped with the highest one or more cards wins. When the top card is tied, the next card is compared; when the top two cards are tied, the third card is compared; and so on. Ah 8h 7h 6h 5h beats Ks Qs Js 9s 8s, and Jd 10d 9d 8d 4d beats Jc 10c 9c 7c 6c.

straight: Five consecutive cards. An ace can be high or low.

ace-high straight

five-high straight

In a showdown among players holding straights, the hand with the highest top card wins. Ts 9d 8d 7c 6c beats 8s 7h 6h 5c 4c.

three of a kind: Three cards of the same rank. Also known as trips or, especially in flop games, a set.

three of a kind - three aces or trip aces

In a showdown among players holding three of a kind, the hand with the highest rank wins. Jh Jc Js 3d 2c beats 10s 10c 10h Ah Kc. If multiple hands each contain the same three of a kind (which could occur in a community card game), the hand with the highest side cards wins. Jh Jc Js Ah Kc beats Jh Jc Jd Ah Qd.

two pair: Two cards of one rank plus two cards of another rank.

two pair - aces up

In a showdown among players holding two pair, the hand with the highest pair wins. As Ac 2h 2s 3d beats Kd Kc Qh Qs Jd. In a showdown among players holding the same top pair, the hand with the highest second pair wins. 10s 10c 8s 8c 4d beats 10h 10d 7s 7h Ad. In a showdown among players holding the same two pairs, the hand with the highest side card (also known as kicker) wins. Jh Jd 9h 9d 4h beats Js Jc 9c 9s 3s.

one pair: Two cards of the same rank.

one pair - of thirds

In a showdown among players holding one pair, the hand with the highest pair wins. Ah Ad 5d 4h 3c beats Kh Kd Ac Qd Js. In a showdown among players holding the same pair, the hand with the highest one or more side cards wins. Js Jh 9d 8s 4d beats Jc Jd 9h 8c 3s.

no pair: None of the above.

no pair - ace high

If no hand has a pair or better at the showdown, the hand topped by the highest one or more cards wins. When the top card is tied, the next card is compared; when the top two cards are tied, the third card is compared; and so on. Ac 9s 5d 4c 2h beats Kd Qs Jd 10c 8h, and Jh 10c 9h 7c 4d beats Jc 10h 9s 7s 2d.

Body Shop founder Anita Roddick dies



Anita Roddick, founder of beauty retailer The Body Shop and one of Britain's best known businesswomen, has died at the age of 64 after suffering a major brain haemorrhage, the BBC reports.

Roddick founded The Body Shop in Brighton, southern England, in 1976, selling toiletries made from natural ingredients, preferably sourced from the developing world. Her business mushroomed into an empire of more than 2,000 stores.

France's L'Oreal bought The Body Shop last year.

She campaigned against human rights abuses and was an environmental activist.

Roddick revealed earlier this year that she was suffering from liver damage after contracting the Hepatitis C virus more than 35 years ago.

She developed the potentially deadly disease from infected blood given to her during the birth of her youngest daughter, Sam, in 1971.

Fore detail report here




Background of Body Shop

The Body Shop International plc, known as The Body Shop, has over 2,000 stores in more than 50 countries. The company, headquartered in Littlehampton, West Sussex, England, was founded by the late Anita Roddick and is known for its vegetable-based products ranging from Body Butter, Peppermint Foot Lotion, and Hemp. The Body Shop became known for its commitment to its core values which support a wide range of issues around the globe. Its slogans included: Against Animal Testing, Support Community Trade, Activate Self Esteem, Defend Human Rights, and Protect Our Planet.

Read more about the company here

Visit her site here


Monday, September 10, 2007

The Sole Survivor

A Navy Seal, Injured and Alone, Was Saved By Afghans' Embrace and Comrades' Valor

By Laura Blumenfeld
Washington Post Staff Writer
Monday, June 11, 2007; A01

The blood in his eyes almost blinded him, but the Navy Seal could hear, clattering above the trees in northeast Afghanistan, rescue helicopters.

Hey, he pleaded silently. I'm right here.

Marcus Luttrell, a fierce, 6-foot-5 rancher's son from Texas, lay in the dirt. His face was shredded, his nose broken, three vertebrae cracked from tumbling down a ravine. A Taliban rocket-propelled grenade had ripped off his pants and riddled him with shrapnel.

As the helicopters approached, Luttrell, a petty officer first class, turned on his radio. Dirt clogged his throat, leaving him unable to speak. He could hear a pilot: "If you're out there, show yourself."

It was June 2005. The United States had just suffered its worst loss of life in Afghanistan since the invasion in 2001. Taliban forces had attacked Luttrell's four-man team on a remote ridge shortly after 1 p.m. on June 28. By day's end, 19 Americans had died. Now U.S. aircraft scoured the hills for survivors.

There would be only one. Luttrell's ordeal -- described in exclusive interviews with him and 14 men who helped save him -- is among the more remarkable accounts to emerge from Afghanistan. It has been a dim and distant war, where after 5 1/2 years about 26,000 U.S. troops remain locked in conflict.

Out of that darkness comes this spark of a story. It is a tale of moral choices and of prejudices transcended. It is also a reminder of how challenging it is to be a smart soldier, and how hard it is to be a good man.

Luttrell had come to Afghanistan "to kill every SOB we could find." Now he lay bleeding and filthy at the bottom of a gulch, unable to stand. "I could see hunks of metal and rocks sticking out of my legs," he recalled.

He activated his emergency call beacon, which made a clicking sound. The pilots in the HH-60 Pave Hawk helicopters overhead could hear him.

"Show yourself," one pilot urged. "We cannot stay much longer." Their fuel was dwindling as morning light seeped into the sky, making them targets for RPGs and small-arms fire. The helicopters turned back.

As the HH-60s flew to Bagram air base, 80 miles away, one pilot told himself, "That guy's going to die."

Luttrell never felt so alone. His legs, numb and naked, reminded him of another loss. He had kept a magazine photograph of a World Trade Center victim in his pants pocket. Luttrell didn't know the man but carried the picture on missions. He killed in the man's unknown name.

Now Luttrell's camouflage pants had been blasted off, and with them, the victim's picture. Luttrell was feeling lightheaded. His muse for vengeance was gone.

Hunting a Taliban Leader

Luttrell's mission had begun routinely. As darkness fell on Monday, June 27, his Seal team fast-roped from a Chinook helicopter onto a grassy ridge near the Pakistan border. They were Navy Special Operations forces, among the most elite troops in the military: Lt. Michael P. Murphy and three petty officers -- Matthew G. Axelson, Danny P. Dietz and Luttrell. Their mission, code-named Operation Redwing, was to capture or kill Ahmad Shah, a Taliban leader. U.S. intelligence officials believed Shah was close to Osama bin Laden.

Luttrell, 32, is a twin. His brother was also a Seal. Each had half of a trident tattooed across his chest, so that standing together they completed the Seal symbol. They were big, visceral, horse-farm boys raised by a father Luttrell described admiringly as "a hard man."

"He made sure we knew the world is an unforgiving, relentless place," Luttrell said. "Anyone who thinks otherwise is totally naive."

Luttrell, who deployed to Afghanistan in April 2005 after six years in the Navy, including two years in Iraq, welcomed the moral clarity of Kunar province. He would fight in the mountains that cradled bin Laden's men. It was, he said, "payback time for the World Trade Center. My goal was to double the number of people they killed."

The four Seals zigzagged all night and through the morning until they reached a wooded slope. An Afghan man wearing a turban suddenly appeared, then a farmer and a teenage boy. Luttrell gave a PowerBar to the boy while the Seals debated whether the Afghans would live or die.

If the Seals killed the unarmed civilians, they would violate military rules of engagement; if they let them go, they risked alerting the Taliban. According to Luttrell, one Seal voted to kill them, one voted to spare them and one abstained. It was up to Luttrell.

Part of his calculus was practical. "I didn't want to go to jail." Ultimately, the core of his decision was moral. "A frogman has two personalities. The military guy in me wanted to kill them," he recalled. And yet: "They just seemed like -- people. I'm not a murderer."

Luttrell, by his account, voted to let the Afghans go. "Not a day goes by that I don't think about that decision," he said. "Not a second goes by."

At 1:20 p.m., about an hour after the Seals released the Afghans, dozens of Taliban members overwhelmed them. The civilians he had spared, Luttrell believed, had betrayed them. At the end of a two-hour firefight, only he remained alive. He has written about it in a book going on sale tomorrow, "Lone Survivor: The Eyewitness Account of Operation Redwing and the Lost Heroes of Seal Team 10."

Daniel Murphy, whose son Michael was killed, said he was comforted when "Mike's admiral said, 'Don't think these men went down easy. There were 35 Taliban strewn on the ground.' "

Before Murphy was shot, he radioed Bagram: "My guys are dying."

Help came thundering over the ridgeline in a Chinook carrying 16 rescuers. But at 4:05 p.m., as the helicopter approached, the Taliban fighters fired an RPG. No one survived.

"It was deathly quiet," Luttrell recalled. He crawled away, dragging his legs, leaving a bloody trail. The country song "American Soldier" looped through his mind. Round and round, in dizzying circles, whirled the words "I'll bear that cross with honor."

News of a Crash

In southwestern Afghanistan, at the Kandahar air field, Maj. Jeff Peterson, 39, sat in the briefing room with his feet up on the table, watching the puppet movie "Team America: World Police."

Peterson was a full-time Air Force reservist from Arizona, known as Spanky because he resembles the scamp from "The Little Rascals." He was passing a six-week stint with other reservists he called "old farts." In three days they would head home, leaving behind the smell of burning sewage and the sound of giant camel spiders crunching mouse bones.

Someone flipped on the television news. A Chinook had crashed up north.

Peterson flew an HH-60 for the 305th Rescue Squadron. Motto: "Anytime, anywhere." Their rescues had been minor. "An Afghani kid with a blown-up hand or a soldier with a blown-up knee," Peterson recalled in an interview at Davis-Monthan Air Force Base in Tucson.

That was okay with him. Twelve men, including Peterson's best friend, had died during training in a midair collision in 1998. The accident, he said, "took the wind out of my life sails." He just wanted to serve and get back to his wife, Penny, and their four small boys.

Peterson is dimply, 5 feet 8, and describes himself with a smile as "an idiot. A full-on, certified idiot." He almost flunked out of flight school because he kept getting airsick. While the other pilots downed lasagna, he nibbled saltines. He had trouble in survival training because they had to slaughter rabbits: "I didn't want to kill the bunny."

Peterson dealt with stress by joking, singing "Mr. Rogers's Neighborhood" songs on missions: It's a beautiful day in the neighborhood.

Now, with the news of the Chinook crash, the tension in the Kandahar briefing room amped up as a call came over the radio. Bagram needed them. Peterson grabbed his helmet and a three-day pack. He asked himself, "What is this about?"

Encounter With a Villager

The Seal wondered whether he was dying -- if not from the bullet that had pierced his thigh, then surely of thirst. "I was licking sweat off my arms," Luttrell recalled. "I tried to drink my urine."

Crawling through the night, as Spanky Peterson's HH-60 flew overhead with other search helicopters, he made it to a pool of water. When he lifted his head, he saw an Afghan. He reached for his rifle.

"American!" the villager said, flashing two thumbs-up. "Okay! Okay!"

"You Taliban?" Luttrell asked.

"No Taliban!"

The villager's friends arrived, carrying AK-47s. They began to argue, apparently determining Luttrell's fate. "I kept saying to myself, 'Quit being a little bitch. Stand up and be a man.' "

But he couldn't stand. Three men lifted 240 pounds of dead weight and carried Luttrell to the 15-hut village of Sabray. They took his rifle.

What happened next baffled him. Mohammed Gulab, 33, father of six, fed Luttrell warm goat's milk, washed his wounds and clothed him in what Luttrell called "man jammies."

"I didn't trust them," Luttrell said. "I was confused. They'd reassure me, but hell, it wasn't in English."

Hours after his arrival, Taliban fighters appeared and demanded that the villagers surrender the American. They threatened Gulab, Luttrell said, and tried to bribe him. "I was waiting for a good deal to come along and for Gulab to turn me over.

"I'd been in so many villages. I'd be like, 'Up against the wall, and shut the hell up!' So I'm like, why would these people be kind to me?" Luttrell said. "I probably killed one of their cousins. And now I'm shot up, and they're using all the village medical supplies to help me."

What Luttrell did not understand, he said, was that the people of Sabray were following their own rules of engagement -- tribal law. Once they had carried the invalid Seal into their huts, they were committed to defend him. The Taliban fighters seemed to respect that custom, even as they lurked in the hills nearby.

During the day, children would gather around Luttrell's cot. He touched their noses and said "nose"; the children taught him words in Pashtun. At prayer time, he kneeled as best he could, wincing from shrapnel wounds. A boy said in Arabic, "There is no god but Allah." Marcus repeated: "La ilaha illa Allah."

"Once you say that, you become a Muslim -- you're good to go," he said. Luttrell offered his own unspoken prayer to Jesus: "Get me out of here."

On several occasions, he heard helicopters. In one of them was Peterson. Come on, dude, show yourself, Peterson would silently say, looking down into the trees. At dawn, as Peterson flew back from a search, he felt his stomach sink. We failed.

On July 1, with Taliban threats intensifying, Gulab's father, the village elder, decided to seek help at a Marine outpost five miles down in the valley. Luttrell wrote a note: "This man gave me shelter and food, and must be helped."

The old man tramped down the mountain.

Preparing a Rescue

At 1 a.m. on July 2, Staff Sgt. Chris Piercecchi, 32, an Air Force pararescue jumper, picked up Gulab's father at the Marine outpost. He flew with him to Bagram. "He was this wise, older person with a big, old beard," Piercecchi recalled. Gulab's father handed over Luttrell's note and described the Seal's trident tattoo.

U.S. commanders drew up rescue plans. "It was one of the largest combat search-and-rescue operations since Vietnam," said Lt. Col. Steve Butow, who directed the air component from a classified location in Southwest Asia.

Planners first considered sending a Chinook to get Luttrell, while Peterson's HH-60 would wait five miles away to evacuate casualties. But the smaller HH-60, the planners concluded, could navigate the turns approaching Sabray more easily than a lumbering Chinook.

"Sixties, you got the pickup," the mission commander said to the HH-60 pilots.

"I was like, 'Holy cow, dude, how am I not going to screw this up?' " Peterson recalled. His chest felt tight. He had never flown in combat. "You want to do your mission, but once you're out, you're like, damn, I'd rather be watching the American puppet movie."

At 10:05 p.m. -- five nights after Luttrell's four-man team had set out -- Peterson climbed aboard with his reservist crew: a college student, a doctor, a Border Patrol pilot, a former firefighter and a hard-of-hearing Vietnam vet.

First Lt. Dave Gonzales, 41, Peterson's copilot, recalled that he felt for his rosary beads. "If you guys are praying guys, make sure you're praying now," Gonzales said. Master Sgt. Josh Appel, 39, the doctor, had never asked for God's help before. His father was Jewish, and his mother was a German Christian: "I don't even know what god I was talking to."

They flew for 40 minutes toward the dead-black mountains. Voices from pilots -- A-10 attack jets and AC-130 gunships flying cover -- droned over five frequencies. Peterson's crew was quiet, breathing a greasy mix of JP-8 jet fuel fumes and hot rubber.

As they climbed from 1,500 to 7,000 feet, Peterson asked about the engines: "What's my power?" In thin air, extra weight can be deadly. He didn't want to dump fuel; they were flying over a village. But he could sense the engines straining through the vibrations in the pedals.

Peterson broke the safety wire on the fuel switch. "Sorry, guys," he said, looking down at the roofs. He felt bad for the people below, but he needed to lighten the aircraft if he wanted to survive. Five hundred pounds of fuel gushed out. "That's for Penny and the boys."

Five minutes before the helicopter reached Sabray, U.S. warplanes -- guided by a ground team that had hiked overland -- attacked the Taliban fighters ringing the houses. "They started shwacking the bad guys," Peterson recalled. The clouds lit up from the explosions. The radio warned, "Known enemy 100 meters south of your position." The back of Peterson's neck prickled.

At 11:38 p.m., they descended into the landing zone, a ledge on a terraced cliff. The rotors spun up a blinding funnel of dirt. The aircraft wobbled, drifting left toward a wall and then right toward a cliff. Piercecchi lay down, bracing for a crash. Master Sgt. Mike Cusick, 57, the flight engineer who had been a gunner in Vietnam, screamed, "Stop left! Stop right!"

"I'm going to screw up," Peterson recalled thinking. He thought of his best friend's wife, how she howled when he told her that her husband, a pilot, had crashed. "Don't let this happen to Penny."

Then, suddenly, through the brown cloud, a bush appeared. An orientation point.

Luttrell was crouching with Gulab on the ground, watching them land. The static electricity from the rotors glowed green. "That was the most nervous I'd been," Luttrell said. "I was waiting for an RPG to blast the helicopter."

Gulab helped Luttrell limp through the rotor wash. Piercecchi and Appel jumped out and saw two men dressed in billowing Afghan robes.

Appel trained the laser dot of his M4 on Luttrell. "Bad guys or good guys?" Appel recalled wondering. "I hope I don't have to shoot them."

Someone shouted: "He's your precious cargo!"

Piercecchi performed an identity check, based on memorized data: "What's your dog's name?"

Luttrell: "Emma!"

Piercecchi: "Favorite superhero?"

"Spiderman!"

Piercecchi shook his hand. "Welcome home."

Luttrell and Gulab climbed into the helicopter. During the flight, Gulab "was latched onto my knee like a 3-year-old," Luttrell recalled. When they landed and were separated, Gulab seemed confused. He had refused money and Luttrell's offer of his watch.

"I put my arms around his neck," Luttrell recalled, "and said into his ear, 'I love you, brother.' " He never saw Gulab again.

The Lessons

Two years have passed. Peterson, back in Tucson, realizes he may not be "a big idiot" after all. "I feel like I could do anything," he said.

On a recent evening, he took his boys to a Cub Scout meeting. The theme: "Cub Scouts in Shining Armor." The den leader said: "A knight of the Round Table was someone who was very noble, who stood up for the right things. Remember what it is to be a knight, okay?"

Peterson's boys nodded, wearing Burger King crowns that Penny had spray-painted silver.

Peterson had never spoken to Luttrell, neither in the helicopter nor afterward. Last month, the Seal phoned him.

"Hey, buddy," he said. "This is Marcus Luttrell. Thank you for pulling me off that mountain."

Peterson whooped.

Such happy moments have been rare for Luttrell. After recuperating, he deployed to Iraq, returning home this spring. His injuries from Afghanistan still require a "narcotic regimen." He feels tormented by the death of his Seal friends, and he avoids sleeping because they appear in his dreams, shrieking for help.

Three weeks ago, while in New York, Luttrell visited Ground Zero. On an overcast afternoon, he looked down into the pit. The World Trade Center is his touchstone as a warrior. He had linked Sept. 11 to the people of Afghanistan: "I didn't go over there with any respect for these people."

But the villagers of Sabray taught him something, he said.

"In the middle of everything evil, in an evil place, you can find goodness. Goodness. I'd even call it godliness," he said.

As Luttrell talked, he walked the perimeter fence. His gait was hulking, if not menacing, his voice angry, engorged with pain. "They protected me like a child. They treated me like I was their eldest son."

Below Luttrell in the pit, earthmovers were digging; construction workers in orange vests directed a beeping truck. Luttrell kept talking. "They brought their cousins brandishing firearms . . . ." The cranes clanked. "And they brought their uncles, to make sure no Taliban would kill me . . . "

Luttrell kept talking over the banging and the hammering of a place that would rise again.